Command and conquer nod units

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Game will no longer crash entering the Renaissance Era. This would be accurate, but I felt it would be unfair to all other civilizations.ĭiplomacy screen and lines have been added for Kane. I refrained from allowing this unit to be built through the city while still gaining food. MCV - Mobile Construction Vehicle (Unit - Improved Settler at Combustion)Ĥ Movement (Instead of 2, but only buildable at Combustion).ĭestroyed on Capture (This unit will simply die if taken by another unit, there is no getting it back). Also increased number of possible spies to 10.ĭiplomacy screen was going white and would not appear correctly.Ĭorrected some grammatical errors throughout this mod. Hand of NOD has had it's Happiness lowered from 2 to 1. UA has been changed to something more 'reasonable' then before. UA has Mining removed as a starting research.

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I will do my best to keep this civilization balanced with the core gameplay of Civ 5. +1 Science to all Land Terrain (excluding Mountains).